Founded by Christopher Weaver in USA, Bethesda, Maryland 1986, Bethesda Softworks (Inspired by its place of origin) Now a subsidiary of ZeniMax Media is a developer and publisher of video games, most noted for its work on the award winning Elder Scrolls franchise, Yet underrated for some gaming milestones, such as the lead developer of the first physics based real-time sports simulator. As of 1990 relocated to Rockville, Maryland Bethesda Softworks now mainly focuses on publishing content created via its in-house company, Bethesda Game Studios (Est.2001). All three of these entities operate in the same building.
Currently a visiting scholar at MIT university and also a technology adviser for both government and industry, Christopher Weaver's credentials include a dual Masters Degree in japanese and Computer Science and a CAS Doctoral Degree in Japanese and Physics. His previous positions include Director of Technology Forecasting for ABC and Chief Engineer to the Subcommittee on Communication for the US Congress, later founding Bethesda Softworks. He eventually went on to create the basis of John Madden Football (1989)
This is a quote Christopher Weaver
"I founded Bethesda in 1986. To the best of our knowledge (and Johnny Wilson agrees with this so you can assume this information is reasonably accurate) we invented physics-based sports games. Our Gridiron! football program (for Amiga and Atari) was not statistically based but built to incorporate a bounded system of man-made rules operating within a physics-based world engine. So impressive was this novel system that Trip Hawkins, then President of Electronic Arts, asked Bethesda to become an affiliate and help design their "new" football game, John Madden Football."
"So, the best selling football game of all time was based in part upon Bethesda's design and physics-based approach to its Gridiron! game."
Jeanne (Further edited by Christopher Weaver). (2006-2011). Bethesda Softworks LLC. Available: http://www.mobygames.com/company/bethesda-softworks-llc. Last accessed 23rd December 2012.
Currently game development at Bethesda Softworks is headed by in-house studio Bethesda Game Studios, currently led by executive producer, Tod Howard.
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